Models are a three-dimensional method of visualising a three-dimensional space. The word ‘model’ implies a carefully constructed scale representation of a space. Some models do fit this description but others can be very simple ‘sketch’ models constructed from thick paper or other craft materials and adhesive tape in a matter of minutes. It doesn’t matter how well finished the model is, it ’s more important that it captures the essence and spirit of a space and helps you to visualise the three-dimensional reality that you are trying to understand. Models can be made to a very high standard, but this is generally only for presentation purposes.
Like drawings, models can be amended over time to represent changes to the design, and the process of constructing a model, however rough it may be, will help you to understand how the space works, and how the different planes and surfaces meet and interact. Sketch models are almost infinitely adaptable. Openings can very quickly be cut that represent new windows, doors or staircases. Pieces of paper can be taped in place to suggest new ways of dividing paces. The sketch model should be treated like a sketchbook; it is a physical way to get ideas out of your head and into some sort of reality where they can be more readily assessed, compared and shared. This is a very important technique, and one that designers should make use of as much as possible. As with sketching, you do not need to be embarrassed about your abilities with paper, scissors, craft knife and tape; it is much more important that you simply use the technique. The use of basic materials and fixing methods such as drafting tape or pins adds to the spontaneity of the process, and helps in the ready appreciation of structural changes and interventions. The process of manufacture tells you as much about the space as subsequent study of the model.
Like drawings, models can be amended over time to represent changes to the design, and the process of constructing a model, however rough it may be, will help you to understand how the space works, and how the different planes and surfaces meet and interact. Sketch models are almost infinitely adaptable. Openings can very quickly be cut that represent new windows, doors or staircases. Pieces of paper can be taped in place to suggest new ways of dividing paces. The sketch model should be treated like a sketchbook; it is a physical way to get ideas out of your head and into some sort of reality where they can be more readily assessed, compared and shared. This is a very important technique, and one that designers should make use of as much as possible. As with sketching, you do not need to be embarrassed about your abilities with paper, scissors, craft knife and tape; it is much more important that you simply use the technique. The use of basic materials and fixing methods such as drafting tape or pins adds to the spontaneity of the process, and helps in the ready appreciation of structural changes and interventions. The process of manufacture tells you as much about the space as subsequent study of the model.
Sketch models can be made very simply to help our understanding of the space and its possibilities. They can easily be viewed from any angle, and can be photographed to simulate specific views. They do not need to have realistic finishes in order to be useful.
This is another model that does not attempt to realistically portray the decorative finishes. Instead, the uniform appearance of the card from which it has been made focuses attention on the space. This in itself can be a very useful feature of a model
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